It Takes Two – A Game To Inspire

“It Takes Two, baby๐ŸŽถ”

๐Ÿง™๐Ÿผโ€โ™€๏ธ๐Ÿง™๐Ÿฝโ€โ™‚๏ธ๐Ÿ๐ŸŒต๐ŸŒปโ˜ƒ๏ธ๐ŸŒ๐Ÿธ๐Ÿฆ•๐Ÿ•ฐ๐Ÿฆ„๐Ÿ™‡๐Ÿปโ€โ™€๏ธ๐Ÿ˜๐ŸŽป๐ŸŽถ๐Ÿฆ…๐Ÿ›ธ๐Ÿ’ซ๐Ÿช
Director, Josef Fares, and Hazelight Studios invite you and a friend to the couch, to be hurled into the most creative, fantastic co-op gaming adventure you never imagined. Grab a seat and get comfortable. But not too comfortable.

Continue reading “It Takes Two – A Game To Inspire”

Dear Xbox, Please feed my imagination, not my addiction.

This September I ended a 3 year hiatus from video games when I purchased a new Xbox One. Since booting up, however, I’ve been mostly…annoyed with the new games I have played: Destiny 2, and Rise of The Tomb Raider. In both games I feel leveling-up and in-game rewards such as “loot boxes” are over-emphasized. Now it seems like experience pointsย matter more than the actual gaming experience. Continue reading “Dear Xbox, Please feed my imagination, not my addiction.”

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